Sunday, September 28, 2008

28/09/08

So, I was working on getting another challenge done, specifically, getting all the final smash trophies, the last of which Was ZS Samus. So I needed to get through All-Star mode (consecutive battles with everyone) with Samus, hoping to encounter a smash ball and use it to change. It was only afterwards that I remembered reading a way to automatically get ZS, but anyway.

So my main strategy was to avoid the enemy long enough for a smash ball to come along, which is actually quite a while. and to my consternation, a couple of times, the ball appears just as I'm finishing off my opponent. Then there was the time I got a smash ball, but decided to actually use it on my opponent. Opponent dies, round ends, I haven't changed. Darn.

In avoiding the enemy, I also noticed a slight limitation on the part of the AI. I was playing on normal difficulty, though.
Firstly, these guys just don't know how to jump koopas.

Vs. Pit, all I did was stand on the top platform while he was on the bottom, but it took him more than a minute to figure out how to get to me. He seemed to think ramming his head against the platform was the best way for a while. It got even stranger though, as I picked up invincibility, then stood off to the side. Of course, this caused him to retreat to the other side, but just as the invincibility wore off, he jumped off the stage, and after a platform moving out of the stage. And so, he, as icarus before him, flew too close to something, and died. Either that, or my avoidance made him suicidal.

After a while though, I got what I wanted, and completed it with ZS Samus, earning the last smash trophy, and the challenge. Still haven't gotten all the character trophies though, so I'll have to figure out what I'm missing. I'm hoping I don't have to do each of the Pokemon Trainer's Pokemon seperately, but if I do, I do. Oh well, I like Charizard, at least.

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