Today, I've been spending a little time with a freeware game, Warning Forever. Basically, it's a simple arcade shoot 'em up, with nothing but increasingly difficult boss battles. But then, why bother running through a level of boring minor ships when you can cut straight to the boss?

Your ship only has one weapon, a powerful vulcan cannon/spreadshot, which has two firing modes. Normal, which fires straight forwards, and variable, which alters the direction and amount of spread, when you move without firing. The variable can be tricky to work, but considering the enemy is in front of you less and less as levels progress, it's invaluable.
The boss itself is made out of simple pieces and turrets put together to form a ship, your goal being to destroy all the pieces until you expose the core, then blow that up. It starts rather basic, with a few peices and one type of turret, but each time you shoot it down, it comes back evan bigger, and more well equipped. But it's not just a pre-set sequence, it actually grows depending on how you beat it last time. By the time the stages reach double digits, you'll be in constant fear of your life. The range of weapons the boss employs are well designed and each introduces a new challenge. The boss will even try to ram you, which can be a big problem if you haven't created a path past it's screen-filling wings.

The game allows you to play by time or lives, with extra being rewarded for stage completion or destruction.
It's a fun game, and intense once it gets going. The graphics are simple, but clean, which is important. I just wish their was a better way of doing the variable vulcan. Definately something to try if you're a fan of arcade shooters. Oh, and you'll probably want to start some music going, as the game, while having a bgm volume, seems to lack any music.
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